ABOUT US
OUR PURPOSE
The AIS INNOVATION CENTER is a cross-functional multispace for our learning community to research and develop STEAM projects for sustainability in the Fourth Industrial Revolution.
Engage students in real world in-depth projects, using a scientific mindset to generate knowledge, develop technology and inspire innovation; via rigorous, relevant and context related experiences that enhance critical thinking, creativity, character, collaboration, communication and citizenship skills to become ethical lifelong learners, leaders and servers in an ever-evolving world.
STEAM Education
What is STEAM?
STEAM education is an approach to teaching and learning that integrates science, technology, engineering, arts, and math. It is a holistic and interdisciplinary approach that encourages students to explore and solve real-world problems using innovative and creative methods.
We include the arts in STEAM:
- Liberal arts (from latin liberalis “free” and ars “art or principled practice”)
- Fine art (developed primarily for aesthetics or beauty)
- Applied art (which also has to serve some practical function)
Using STEAM education results in students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process.
These are the innovators, educators, leaders, and learners of the 21st century!
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SCIENCE
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TECHNOLOGY
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ENGINEERING
A
ART
M
MATHEMATICS
AIS Project Based Learning (PBL)
Is the AIS STEAM Education Program’s teaching/learning approach, conceived to engage students in real world in-depth projects, using a scientific mindset to generate knowledge (inquiry based), develop technology (prototyping) and inspire innovation (stakeholders impact); via rigorous, relevant and context related (3Rs) experiences that enhance students’ collaboration, communication, creativity and critical thinking (4Cs) skills to become innovators in an ever-evolving world (life-long learning).
Our PBL Principles are:
- Disruptive curriculum, instruction and assessment.
- Intellectual, emotional and socially challenging.
- Nurture by team’s diversity within context.
- Research and development processes.
- Result oriented in S.M.A.R.T goals (Specific Measurable, Assignable, Realistic and Time-related).